Unlike other tower defense games, you only had to face one enemy…though it oozed throughout the map like a cascading waterfall and your towers were the only thing holding it back. Every map featured multiple levels of terrain, starting points for the “creeper” to spawn, and a base that you had to protect at all costs. The original “Creeper World” was a mix of real-time strategy and tower defense. I do have fond memories of playing it, not to mention that it was addictive beyond belief. Sadly, it’s been a few years since I’ve managed to play the original “Creeper World” released back in 2009.
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